From the people, for the people. Аnd for fun.
It’s what UX Camp Berlin is about – the Uber and AirBnB of conferences. In other words, it’s one of the best events I had the privilege to attend this year.
On the 7th – 9th of June, I was lucky enough to have been invited to speak at UX Scotland in Endinburgh. UX Scotland is the annual hands-on, practical UX and design conference for the UX, Service Design and Digital Communities in Scotland and the north of England.
For a self-service system to work well, it has to be so extremely simple and usable, that customers can literally “walk-up and use” the system without instruction. However, self-serve beer taps are unique, in that they have to be far easier to use than other self-service systems, like ATMs or grocery checkout systems, because customers become increasingly impaired by the product.
Space exploration is humanity’s ultimate design challenge. To start, some fundamental laws of physics must be overcome in order to escape Earth’s gravitational pull. Then, a life sustaining environment must be created in the inhospitable vacuum of space. Last month, SpaceX successfully launched their Falcon 9 rocket, transporting a commercial, communications satellite into low-earth orbit, and landed the rocket safely on a drone ship. This leads to an interesting comparison to the UX Design work that I do. While designing a software application may not be as daunting a task as building a rocket (or even coding a software application), there are still challenges that cause projects to fall short of perfection.
Last month I set out on a quest to share my observations on what makes a conference talk stick in the memories of the audience. I outlined the importance of a confident beginning and end, striving to make your points easier to comprehend and tailoring your talk to the expected audience. I also shared my personal favorite, especially when talking about design: showing actual objects. That was a good, but far from exhaustive, beginning and therefore, I want to add to that list a few more ideas.
Sometimes I’m amazed when very simple usability problems are overlooked in an otherwise good design. Google Maps is a great mapping app, with one major exception – turning off the audio directions. As you read this, you might at first think, “Big deal! That’s not that hard to figure out.” But remember that this is an app that people use while driving.
In the world of design, dribbble is the go to place for sharing your own design concepts and ideas and a treasure island for designers wanting to browse, comment or get inspired by shots (screenshots of the works of others). I believe that this vivid online community is very well known across all digital professionals, if not by the name, then most likely by the distinctive pink basketball logo.
Infragistics’ 4th annual user experience, UXify, took place this past Saturday, 9 April 2016 at our global headquarters in Cranbury, NJ. It was a fantastic event filled with presentations from thought leaders with unique perspectives on UX, design, and the process that underlies the creation of useful, beautiful experiences. If […]
A few weeks ago I was offering an “expert” opinion as a classically trained architect and a User Experience newbie. I stated that in the field of UX one is less likely to affect people’s health and well-being compared to architecture. UX tends to focus on digital rather than physical experiences and, in principle, UX allows for more research and testing before a product is actually released.
Who hasn’t been to a conference at least once in their lifetime? At the end of the day we usually reflect on the speakers and their performance. Some speakers did well, others not so and yet there are the few, who seem to have been way out of everyone’s league. Of course, we always return to this last group and discuss it the most. Inevitably someone makes the statement “They were born with the talent to speak well in front of an audience”.
This is Important
Let me start with some namedropping, to prove the importance of the subject. Apple just changed the kerning of the word “click“ on the El Capitan website (and tens of articles were published instantly on the topic), because the ‘c’ and ‘l’ were almost stuck together, forming a lovely ‘d’. And no marketing or PR department wants to deal with the consequences.
I recently waited for a flight in Newark Liberty International Airport’s Terminal C. Expecting the typical travelling experience of delayed departures and time wasted waiting at the gate, I was surprised to find that the poorly rated airport had implemented a massive upgrade to their customer experience by installing iPads at every seat in the terminal.
UXify US is an annual half day conference about designing great digital experiences.
This year’s fourth annual user experience conference, UXify, brings together the community of academics, practitioners, technologists, and business leaders for a conversation about Migrating from Desktop to Web and Mobile.
You know wireframes. The white-gray-black series of doodles of your website, mobile app, rich app – that make the process proper, eliminate logical flaws and ultimately save project time.
Cool. Except, sometimes they don’t.
What happens when your brain is trying to process conflicting streams of information? Let’s find out.
On 19 November, 2015 I spoke at the Innovations in Software Technologies and Automation (ISTA) conference in Sofia, Bulgaria. My presentation, “Design, Usability and Complex Systems”, centered on the notion that people (developers, business owners, the general public) believe that software is somehow “special” and exempt from the notion that everything should be well-designed.
This, of course, couldn’t be further from the truth.
This past year was one of transition for the user experience professionals at Infragistics. From product-based groups, we became a single, user experience team at the end of 2014. I think we can now agree that it was an excellent decision. Not only did Infragistics (and our clients) get a more unified vision of “design” but we all made a bunch of new friends and colleagues…and got better at our jobs.
Unlike traditional hand dryers, the Dyson Airblade forces users to awkwardly insert their hands from the top into two narrow slots. As high-speed air blows your hands from both directions, you’re supposed to raise and lower your hands in these very narrow slots. You need to be very careful and have steady hands to avoid accidentally touching the sides, which in my imagination are disgusting germ repositories.
On 19 November, 2015 I was invited to represent Infragistics at the Innovations in Software Technologies and Automation (ISTA) conference in Sofia, Bulgaria. I got to share the stage with some excellent local and international speakers, including Infragistics’ own Lucia Amado, who presented a workshop titled, “Visual Design for Non-Designers”.
There is a lot of discussion about how big data holds the promise of business growth, large scale innovation, and, perhaps most importantly, insight, there is one fundamental problem: People neither act on, nor infer insight from, data. In fact, unless you’re a machine, data on its own is useless. Someone needs to translate the data into information. And it’s not easy to do (even if you realize that it needs to be done).
One of the first things that comes to mind when you hear the term “user experience” is a whiteboard littered with wireframe sketches. The design of mobile applications and websites has become the face of the user experience industry, but not all of the content we consume can be found on a screen.
There are almost three weeks of summer left, all of the leaves are still on the trees and I’m already craving pumpkin. How has this traditionally Thanksgiving flavor taken over the third of the year between Labor Day and New Year’s Eve? The…
The text box is one of the most common UI elements. Despite the fact that, conceptually, it is a better fit for desktop environments, where typing text is the de-facto standard, text boxes also have managed to cut their way through and appear in many touchscreen UIs, where read and select is usually preferable.
You built your site six years ago and in an effort to keep it current, you have been diligent about regularly adding new and relevant content. Great job, you are not only keeping your users engaged, you are also giving your SEO a natural boost. …
What are microinteractions? Microinteractions are the tiny details of a process that create the flow from beginning to completion. Dan Saffler defines Microinteractions as single moments within a use case.
For the second year in a row, in Bulgaria, we hosted UXify – a conference about usability and design in the month of June. We followed the steps of our US colleagues, who kicked 2015 off with UXify US,an inspiring event held this past April. For us, several months of preparation culminated in two amazing days of people sharing their UX knowledge and experience with the local community.
From initial research to final code, we deliver inspiring designs, improved business processes, and increased profitability.
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